I've worked on Guild Wars 2, Mortal Kombat X, Destiny, and am currently working in Virtual Reality for Oculus. Its a really ripe industry right now, and I'm happy to help students interested in video game VFX to get their foot in the door. Ryan Barton- After the BYU program, my wife and I ended up in the Video Game VFX industry. "Rig" for rigs/rigging, or "light" for lighting, etc.) Good luck!
QUICK TIP: Try Ctrl+F searching for keywords to find the people who would be the best match for you. You could become legendary, immortalized through Brent's stories.) Here's Brent's email for your convenience: being amazing out there, and keep changing the world for the better! Students DO continue to hear about you and your experiences long after graduation in Brent's class-time stories. When you get new jobs, have crazy experiences, or do some flat out awesome stuff, the faculty want to hear about it! (Especially Brent. They might even turn out to be some great friends too!Īs a final note, keep in touch with the faculty. Knowing who's who and where they're working is the first step in the networking process. Below is a list of BYU Animation Alumni who have volunteered to put their names and contact info here. However, you might not be so familiar with people who graduated years before you or got into the program years after you. Keep those friendships strong and you'll be able to help each other out in the industry! Some ways you can do this is through LinkedIn and the BYU Animation Facebook page. You've probably noticed by now that the people you worked with day by day, assignment through assignment, and one all-nighter after another are the people you remember the most.